Drumagog Noise

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Tommo
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Posts: 3
Joined: Thu Nov 29, 2018 2:45 am

Drumagog Noise

Post by Tommo » Mon Jan 07, 2019 3:43 pm

Hi all, I’m wondering if anyone else is having issues with the amount of noise which Drumagog seems to produce?

I’ve had a pretty good search online and the closest thing I have found is a reference to settings in the desktop version which allow you to toggle dynamic tracking.

This feature isn’t available in iOS and I’m not sure this is the same issue - for example, the noise can sometimes appear before the first sample is triggered and sustain even after the track playback has been stopped.

I would like to avoid bouncing down each individual drum track and feeding through the Expander at an individual track level of possible - plus I’m not sure if this will actually work.

Anyone else come across this issue and any potential fixes?

Cheers,

Tom

Corey W
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Joined: Tue Sep 23, 2014 10:58 am

Re: Drumagog Noise

Post by Corey W » Mon Jan 07, 2019 6:25 pm

Hi Tom,
Does this happen with a specific Gog File you have loaded or with all of the stock files in Auria?

Tommo
New Member
Posts: 3
Joined: Thu Nov 29, 2018 2:45 am

Re: Drumagog Noise

Post by Tommo » Tue Jan 08, 2019 12:22 am

Thanks for your response Corey, it appears to happen with all the gog files

Corey W
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Posts: 474
Joined: Tue Sep 23, 2014 10:58 am

Re: Drumagog Noise

Post by Corey W » Tue Jan 08, 2019 9:05 am

I just tried a whole bunch of stock samples with Drumagog for Auria, using all default plugin settings and I didn't get any noise before or after the sample triggered.
Do you have your blend knob set to 100% (all the way to the right)?
Have you tried Drumagog in a new Auria project?

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